" Hex color conversion functions are from https://github.com/vim-scripts/desert256.vim/blob/master/colors/desert256.vim " Returns an approximate grey index for the given grey level function! GreyNumber(x) if &t_Co == 88 if a:x < 23 return 0 elseif a:x < 69 return 1 elseif a:x < 103 return 2 elseif a:x < 127 return 3 elseif a:x < 150 return 4 elseif a:x < 173 return 5 elseif a:x < 196 return 6 elseif a:x < 219 return 7 elseif a:x < 243 return 8 else return 9 endif else if a:x < 14 return 0 else let l:n = (a:x - 8) / 10 let l:m = (a:x - 8) % 10 if l:m < 5 return l:n else return l:n + 1 endif endif endif endfun " Returns the actual grey level represented by the grey index function! GreyLevel(n) if &t_Co == 88 if a:n == 0 return 0 elseif a:n == 1 return 46 elseif a:n == 2 return 92 elseif a:n == 3 return 115 elseif a:n == 4 return 139 elseif a:n == 5 return 162 elseif a:n == 6 return 185 elseif a:n == 7 return 208 elseif a:n == 8 return 231 else return 255 endif else if a:n == 0 return 0 else return 8 + (a:n * 10) endif endif endfun " Returns the palette index for the given grey index function! GreyColor(n) if &t_Co == 88 if a:n == 0 return 16 elseif a:n == 9 return 79 else return 79 + a:n endif else if a:n == 0 return 16 elseif a:n == 25 return 231 else return 231 + a:n endif endif endfun " Returns an approximate colour index for the given colour level function! RGBNumber(x) if &t_Co == 88 if a:x < 69 return 0 elseif a:x < 172 return 1 elseif a:x < 230 return 2 else return 3 endif else if a:x < 75 return 0 else let l:n = (a:x - 55) / 40 let l:m = (a:x - 55) % 40 if l:m < 20 return l:n else return l:n + 1 endif endif endif endfun " Returns the actual colour level for the given colour index function! RGBLevel(n) if &t_Co == 88 if a:n == 0 return 0 elseif a:n == 1 return 139 elseif a:n == 2 return 205 else return 255 endif else if a:n == 0 return 0 else return 55 + (a:n * 40) endif endif endfun " Returns the palette index for the given R/G/B colour indices function! RGBColor(x, y, z) if &t_Co == 88 return 16 + (a:x * 16) + (a:y * 4) + a:z else return 16 + (a:x * 36) + (a:y * 6) + a:z endif endfun " Returns the palette index to approximate the given R/G/B colour levels function! Color(r, g, b) " Get the closest grey let l:gx = GreyNumber(a:r) let l:gy = GreyNumber(a:g) let l:gz = GreyNumber(a:b) " Get the closest colour let l:x = RGBNumber(a:r) let l:y = RGBNumber(a:g) let l:z = RGBNumber(a:b) if l:gx == l:gy && l:gy == l:gz " There are two possibilities let l:dgr = GreyLevel(l:gx) - a:r let l:dgg = GreyLevel(l:gy) - a:g let l:dgb = GreyLevel(l:gz) - a:b let l:dgrey = (l:dgr * l:dgr) + (l:dgg * l:dgg) + (l:dgb * l:dgb) let l:dr = RGBLevel(l:gx) - a:r let l:dg = RGBLevel(l:gy) - a:g let l:db = RGBLevel(l:gz) - a:b let l:drgb = (l:dr * l:dr) + (l:dg * l:dg) + (l:db * l:db) if l:dgrey < l:drgb " Use the grey return GreyColor(l:gx) else " Use the colour return RGBColor(l:x, l:y, l:z) endif else " Only one possibility return RGBColor(l:x, l:y, l:z) endif endfun " Returns the palette index to approximate the 'rrggbb' hex string function! RGB(rgb) let l:r = ("0x" . strpart(a:rgb, 0, 2)) + 0 let l:g = ("0x" . strpart(a:rgb, 2, 2)) + 0 let l:b = ("0x" . strpart(a:rgb, 4, 2)) + 0 return Color(l:r, l:g, l:b) endfun " Sets the highlighting for the given group function! X(group, fg, bg, attr) if a:fg != "" exec "hi " . a:group . " guifg=#" . a:fg . " ctermfg=" . RGB(a:fg) endif if a:bg != "" exec "hi " . a:group . " guibg=#" . a:bg . " ctermbg=" . RGB(a:bg) endif if a:attr != "" exec "hi " . a:group . " gui=" . a:attr . " cterm=" . a:attr endif endfun